Search results

Jump to navigation Jump to search
  • ...s the supported extension version. Currently all extensions are at version 1, except for ExtPlayerList (which is at version 2). | {{yes|1}}
    4 KB (332 words) - 06:19, 8 March 2019
  • *{{#vardefineecho:meta_entity|1}} *{{#vardefineecho:meta_entity|{{#expr:{{#var:meta_entity}}+1}}}}
    859 bytes (96 words) - 01:00, 27 April 2019
  • ...beta {{{1}}}|{{{1}}}}} }} | '''{{Minecraft Wiki|Bedrock Edition {{{1}}}|{{{1}}}}}'''}} {{/Entry|1.14.41|389|cur}}
    3 KB (322 words) - 11:42, 3 February 2022
  • ...{{Minecraft Wiki|{{{1}}} }} | '''{{Minecraft Wiki|Java Edition {{{1}}}|{{{1}}}}}'''}} {{/Entry|20w51a|1073741833|cur|snap=1}}
    2 KB (292 words) - 19:47, 16 December 2020
  • {{/Entry|1.19.83|582}} {{/Entry|1.19.70|575}}
    11 KB (765 words) - 01:07, 2 June 2023
  • ...se limits, unnecessarily long encodings (e.g. <code>81 00</code> to encode 1) are allowed. | 1 || 0x01 || 1
    5 KB (597 words) - 14:02, 12 March 2024
  • ...000|Jailout2000]]. It implements the [http://www.minecraft.net/ Minecraft] 1.3.2 server protocol. The server software runs headless without a GUI, it is | width="70%" | <!-- Section 1 -->
    2 KB (249 words) - 23:53, 19 May 2022
  • | 1 | The red RGB value, between 0 and 1. Divide actual RGB value by 255.
    9 KB (1,130 words) - 18:53, 26 February 2024
  • # S-&gt;C <code>0x9d</code> MOVE_PLAYER (note: entity id of -1) # S-&gt;C <code>0x95</code> START_GAME (note: entity id of -1)
    2 KB (412 words) - 09:34, 16 August 2016
  • ...inalized version 2 of '''EnvMapAppearance''' extension, deprecated version 1. [http://wiki.vg/index.php?title=Classic_Protocol_Extension&type=revision&d ...lized version 2 of '''BlockDefinitionsExt''' extension, deprecated version 1. [http://wiki.vg/index.php?title=Classic_Protocol_Extension&type=revision&d
    8 KB (969 words) - 02:41, 20 November 2017
  • ...has a position two (right click), it is sent with as a Point with an id of 1. p|0|9|25|32|1
    8 KB (1,217 words) - 21:00, 9 April 2016
  • * Java Hex Digest SHA-1 Hash Creation [ C# ]: https://web.archive.org/web/20151022210954/https://gi
    1 KB (173 words) - 19:00, 26 February 2024
  • <includeonly>| style="background-color: #{{{1}}}; border-right: 3px solid #{{{2}}}; border-bottom: 3px solid #{{{2}}}" |<
    498 bytes (56 words) - 17:37, 10 January 2024
  • | 1 {{Warning|Although the values of 0 and 1 are invalid, the Notchian client uses the same clamping algorithm as [[#Ite
    2 KB (369 words) - 22:32, 24 February 2024
  • | 3005 || PAUSE_GAME || Data: 1 to pause, 0 to resume | 3006 || PAUSE_GAME_NO_SCREEN || Data: 1 to pause, 0 to resume - same effect as normal pause but without screen
    3 KB (290 words) - 15:13, 5 October 2020
  • In 1.13, the parameters are no longer used to determine what effect to use; inst '''0''' to extend the piston, '''1''' to retract it, and '''2''' to cancel an ongoing extension.
    8 KB (1,281 words) - 18:50, 26 February 2024
  • | 1 | 1
    6 KB (836 words) - 18:13, 10 January 2024
  • ...execute {{Minecraft Wiki|Commands|Minecraft commands}}. Introduced in Beta 1.9-pre4, it's basically an implementation of the [http://developer.valvesoft rcon.port=<1-65535>
    5 KB (734 words) - 01:08, 8 April 2024
  • | A 1-row inventory, not used by the notchian server. | 1
    13 KB (1,723 words) - 13:49, 22 March 2024
  • ...are utilized by the vanilla game. Layer 0 stores normal terrain, and layer 1 stores liquid and snow data. * If non-overworld data, write a LE i32 for the dimension (1 for Nether, 2 for End) else continue
    7 KB (1,003 words) - 13:03, 3 February 2024
  • * '''client''': http://snoop.minecraft.net/client?version=1 * '''server''': http://snoop.minecraft.net/server?version=1
    5 KB (652 words) - 18:55, 26 February 2024
  • | 1 | 1
    12 KB (1,797 words) - 18:52, 13 March 2024
  • | 1 | -2^63 to 2^63-1
    17 KB (2,335 words) - 15:42, 26 April 2024
  • *'''FormatVersion''' is a constant, currently at <code>1</code> *'''BlockArray''' contains the actual block data, 1 byte per block. Same packing order as in [[Classic_Protocol#Server_.E2.86.9
    10 KB (1,358 words) - 22:01, 19 July 2018
  • {| border="1" class="wikitable" | 1
    3 KB (561 words) - 15:39, 1 July 2017
  • | class="col1 centeralign" | 1 | class="col1 centeralign" | 1
    15 KB (2,113 words) - 11:03, 8 June 2020
  • '''Data Generators''' are a tool added in 1.13 that can export reports about various parts of the game, and additionall Starting in 1.18, this command is used instead due to the server jar bundling libraries i
    11 KB (1,652 words) - 16:10, 27 November 2023
  • | /difficulty <0, 1, 2 or 3>
    2 KB (232 words) - 10:22, 22 February 2021
  • This page covers the world information as of 1.2.5 to the present. See [[Alpha Map Format]] for Alpha information. ...article may be outdated due to the new world generation introduced in the 1.17 update.
    9 KB (1,246 words) - 20:15, 25 January 2024
  • ...tored in the root directory of the world. The Nether is stored in the "DIM-1" folder in the root and uses the same chunk folder system. sb.Insert((negative ? 1 : 0), chars[(int)(input % 36)]);
    4 KB (587 words) - 20:21, 27 March 2012
  • GET /mco/available HTTP/1.1 Cookie: sid=<token>;user=Herobrine;version=1.14.4
    14 KB (1,918 words) - 17:57, 3 May 2024
  • 1. Obtain a user hash and XSTS token from the Windows Live / Xbox Live APIs. 1. Receive certificate chain and client settings from the client in a "Login"
    4 KB (583 words) - 22:21, 14 October 2019
  • This page was created using information from Minecraft 1.10.1 on Windows 10. The process is (presumably) similar for Minecraft on Nintend Edit: Recently updated with more endpoints available in the 1.17.1 release of Minecraft Bedrock Edition
    25 KB (3,058 words) - 13:49, 20 November 2023
  • ! Size (1 byte) | <code>1</code>
    6 KB (935 words) - 13:01, 3 April 2023
  • {{Warning|Heads up! Since 1.20.2 NBT sent over the network has a subtle but critical specification chan | 1
    23 KB (3,018 words) - 20:04, 8 April 2024
  • |Byte || 1 || Unsigned byte (0 to 255) |SByte || 1 || Signed byte (-128 to 127)
    14 KB (2,233 words) - 18:52, 13 January 2024
  • ====Version 1 (Deprecated since 28 August 2014)==== ====Version 1 (Deprecated since 9 May 2016)====
    16 KB (2,191 words) - 11:26, 21 June 2017
  • ...WDL|REQUEST</code>. Support for both channel names has been backported to 1.12, and it will automatically select whichever channels are supported. If ...rge or sponge's default indexed codecs, things won't work right (those use 1 byte; this uses 4 bytes).
    15 KB (2,376 words) - 19:15, 3 September 2018
  • Block light and skylight are very similar to the 1.8 implementation used in the Minecraft: PC edition of the game. All chunks | Little-endian int, always a value of 1
    5 KB (887 words) - 21:16, 26 May 2016
  • | 1 |colspan="2"| Spawns tipped arrow particle effects, if the color is not -1.
    16 KB (1,869 words) - 18:52, 26 February 2024
  • # '''C''' → '''S''': [[Protocol#Handshake|握手]] State=1 # 服务端将协议State设置为1
    8 KB (649 words) - 02:13, 4 January 2022
  • = FML protocol (1.7 - 1.12) = ...vers], this section describes the FML protocol used for Minecraft 1.7.X to 1.12.X.
    29 KB (4,179 words) - 19:07, 13 August 2020
  • ...ey. This key's Base64 will always be a constant value and should always be 1 of the 3 claims. This key pair is generated should be constant and will als
    7 KB (938 words) - 03:27, 31 August 2021
  • Query is a UDP protocol introduced in beta 1.9pre4 for querying server properties. It's meant to be compatible with the query.port=<1-65535>
    10 KB (1,309 words) - 13:14, 1 December 2023

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)