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- 16:42, 10 October 2013 diff hist +99 m Pre-release protocol →Data Types: The inbound handler (ek.java) uses em (channel initializer), which uses er.java (ProtobufVarint32FrameDecoder from Netty).
- 17:13, 25 September 2013 diff hist +26 m Protocol is merely another word for 'integer'.
- 17:10, 25 September 2013 diff hist +1,205 Protocol Rename 'absolute integer' as a fixed-point number and reference the units page, to avoid confusion. I'm sure there are people that have assumed 'absolute integer
- 16:31, 25 September 2013 diff hist +986 Data types I believe the term "absolute integer" is confusing. It sounds too much like the absolute value of an integer. Better to call them by their more formal name - fixed-point integers.
- 14:02, 9 September 2013 diff hist +226 Plugin channels →Channels internal to Minecraft: Adding the MC|Brand payload channel.
- 16:10, 29 July 2013 diff hist +350 Protocol →Effects: Added more sound effects from RenderGlobal.java (playAuxSFX)
- 09:45, 24 July 2013 diff hist +41 m Protocol →Effects: Added the ender dragon end sound code.
- 12:14, 24 May 2013 diff hist +423 m Entity metadata Added the extra ItemStack index for firework entities, which happen to reuse a similar index for potion effects.
- 16:14, 14 May 2013 diff hist +4 m Protocol →Entity Status (0x26): Screwed up on the formating.
- 16:13, 14 May 2013 diff hist +365 Protocol →Entity Status (0x26): Added missing entity status values.
- 09:32, 1 December 2012 diff hist +84 Entity metadata →Index 0, byte: Flags: Added the new invisibility flag.